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Topographical Maps in Unity: Edge Detection

This tutorial will teach you how to recreate a very popular effect in games: topographical maps. This is a two-part series, which will cover all the necessary aspects—from the Maths to the shader code—to make this possible: Part 1. Topographical Maps: Terrain Shading Part 2. Topographical Maps: Edge Detection In this second part, we will […]

The post Topographical Maps in Unity: Edge Detection appeared first on Alan Zucconi.


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